I have really been enjoying Library Journal’s column on games and gaming in their print magazine and should probably be adding Liz Danforth’s blog to my “to read” list. I enjoyed Allen McGinley’s post in 8bit Library talking about gaming for kids with special needs, with computer and non-computer games. Good list for a starting gaming program.
redefining what it means to read – the seven stages of librarianship
Enjoying listening to Jenny Levine talking about gaming in libraries. I’m still not much of a gamer, but I’ve definitely been seeing the value of gaming programs bringing teens into libraries. She pointed me to a document that I hadn’t read and am really enjoying [kill me, I’m multiasking!] called Fiat Lux, Fiat LateÂbra: A CelÂeÂbraÂtion of HisÂtorÂiÂcal Library FuncÂtions [pdf] by D. W. KrumÂmel. Not a new article (Jenny posted about it in 2008) but a great read including, especially â€œThe Seven Ages of LibrarÂiÂanÂshipâ€ which is a great exposition of how the library has evolved and is evolving.
a little omg and response to some gaming in libraries
Librarians play games “on the clock”. News show flips out. Locals talk to their representatives. Nebraska Library Comission produces 27 page report explaining what went on.
The Library Commissionâ€Ÿs actions in acquiring gaming equipment and a few representative games is proper and in accord with the agencyâ€Ÿs state statutory mission and its purposes in introducing new technologies, techniques and providing information and instruction in the use of these technologies. Innovation requires latitude in researching, examining and use of new and emerging technologies to evaluate their usefulness and benefits. That is the purpose and motivation behind the Commissionâ€Ÿs purchase of gaming equipment.
Read the whole report, it’s really worthwhile. [via]
Winding River Library System – talk and notes
Hi. I’m back from a quick trip to Lacrosse Wisconsin. I got to do a five-hour training for members of the Winding Rivers Library System on digital divide and library 2.0 topics and then got to finish up by showing off a lot of the sweet stuff that Firefox can do. It was a really good day. I’ve never done a training that went that long before and I think I managed to mostly keep the energy level up — though my screenshots didn’t always display well, I may have to redo them with more close-ups — even in a basement room with flourescent lighting. Many thanks to Kristen Anderson for inviting and hosting me and everyone else for being engaged, asking questions and taking the time to learn more.
Here is the jumping off point for all my talks, including the handouts and more links. Like Nicole, I’ve really agonized over how much I want to provide in terms of handouts. Many presentations have an evaluation point about how useful people found the handouts and I’ve frequently gotten negative feedback when I only have my handouts online, even if they’re offered in printable and HTML-ized versions. In a situation where people don’t have laptops — i.e. most of my library presentations — it’s good for people to have something in front of them, and yet I feel ridiculous giving people a piece of paper with mostly URLs on it. So far, I compromise. This talk consisted of
- An HTML version of the Firefox talk, same thing
- My library 2.0 talk in Keynote and PDF versions. PDF version has links in it.
- A bookmark with the URL to the main page of my talk
- Printed Firefox handout with links, also online in HTML (and printable HTML just in case)
- Four additional handouts (get it in one doc here)
- anatomy of a “social”-ite – where to find me online if you want to explore social software but don’t have a readymade group of friends online already
- Tools vs. Brands – what is the difference between a wiki, mediawiki and wikipedia
- Free and Simple – testing the waters – how to get started with 2/0/social software with a few simple projects
- One Link Per Question – some quickie resources that everyone should know about.
I talk a little bit in the digital divide talk about whether we in smaller libraries need to just be reacting to patron demands and desires or whether we should consider sort of leading the way in, for example, encouraging patrons to get email addresses. I feel sort of the same way about handouts. As much as I think having something to give people at a presentation is a good idea, I feel less good about the idea that I’m making 100 copies of something that could be more easily used and interacted with online and will likely just be tossed out or recycled. I’d like to see a good way to turn this around somehow.
In any case, the talks went well and then I got Tim Keneipp to take me down to the basement where they keep the gamers and I learned to play Guitar Hero! I feel like I must be the last librarian on earth to play this game and I did predictably poorly at first but it was fun to try and sort of nifty to see a whole bunch of teen library activity. Tim also showed me some hot stuff they’re doing with the Lacrosse Public Library intranet that I hope he shows off to a wider audience. I also got to tag in with Rochelle and see how things were going and swap stories about other librarians we knew, standing around outside the library in the sweet-smelling Spring air.
I’m back home now, heading to a MetaFilter meetup this evening and no more outside-New-England travel with the exception of ALA for the forseeable future. See you, perhaps, in Disneyland.
There’s Gaming in Libraries and then there are Games About Libraries. I tried the latter and found them totally inscrutable and mysterious, though interesting from a “hey look there’s my workplace as a video game!” aspect [thanks michael]